Progress Update - UX


As much as I'd like to jump right into creating the next levels I'm focusing on setting up the backend for the user experience. Once the game system is setup I can then easily add new levels by a modular approach. Here's a UX flow chart which explains my end goal.



I've successfully created the random level selection which pulls the levels from a list. The user can play through four levels (All duplicates of the first level for testing) before reaching a temporary finish screen. Here are some crude screenshots.



I'll next look into the Options Menu to make sure all of the configurations can be implemented. 

Files

LRBF (R1.1c).exe 78 MB
May 16, 2021

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